<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name">DroidEye</string>
    <string name="welcome">This is Droid Eye, system used to recognize the coins that you have on a surface.</string>
	<string name="debug_enabled">Debug mode is enabled</string>
	<string name="debug_disabled">Debug mode is disabled</string>
	<string name="resultats1">These are the results of the process image</string>
	<string name="resultats_p2_1">There are</string>
	<string name="resultats_p2_2">coins on the surface.</string>
	<string name="resultats_p2_3">There are one coin of</string>
	<string name="resultats_p2_4">There isn\'t any coin.</string>
	<string name="Settings">Settings</string>
	<string name="Calibrate">Calibrate</string>
	<string name="CountCoins">Count Coins</string>
	<string name="Update">Update</string>
	<string name="RecognizeCoins">Recognize Coins</string>
	<string name="Tutorial">This is the tutorial for droid eye. You can use this application to recognize the coins that you have on a surface. 
	    You need to know that:, 
	    there are 2 types of functioning. 
	    The default type;. you can use it to count how many coins that you have on a surface.
	    This kind of functioning doesn\'t recognize the coins, only count it.
		By the other hand, the second type, it can recognize the coins with a high percentatge of them. 
	    This type, is not as flexible than the the first one. It is necessary put the phone on a correct distance. 
	    This application is configured to work on 100mm, 4 inches or five fingers. In other rank of position, the system doesn\'t recognizes it correctly.
	    Every time you start the application, the system will play it. If you want to cancel it, is necessary disable the tutorial checkbox on settings.
	</string>
	<string name="Tutorial2">The distribution of the Droid Eye is in Tiles. There are 2 Tiles, the first one, the red Tile, is used to run the image process. 
	    The second Tile, the blue Tile, is used to repeat the results and show them..
		These are the principals Tiles, but there are 4 invisible Tiles. These Tiles are on the laterals of the screen. 
		The size of the Tiles are 10% of the image. You can use these invisibles Tiles for do the following:
		Upper and Right Tile: Reproduces the uses tutorial.
		Upper and Left Tile: Puts the system in debug mode.
		Lower and Right Tile: Turn on the torch.
		Lower and Left Tile: Show the processed image on debug mode.</string>
	    
	</resources>