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http://hdl.handle.net/10609/104546
Title: | Back on time |
Author: | García Muñoz, Alejandro |
Director: | Canovas Izquierdo, Javier Luis |
Tutor: | Tejedor Navarro, Heliodoro Duch, Jordi |
Abstract: | Back On Time is a software project covering the development of an indie video game. Following a similar process to a regular Software Project, Unity has been used to implement a final prototype that showcases the general concepts of the game. The player controls Laura, a spy with the ability to control time, and a mission filled with obstacles. Laura must avoid being captured by the guards that patrol her objective. During the planning, research, and development of this project, varied sources have been used to implement the designed mechanics. The main goals of Back On Time were implementing a working prototype, learning in the process, and finishing a solo Software Project in its entirety. The end result is a product that includes all the planned basic functionalities. |
Keywords: | video games Unity stealth games puzzle |
Document type: | info:eu-repo/semantics/bachelorThesis |
Issue Date: | Jan-2020 |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
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agarciamunoz91TFG0120memoria.pdf | Memoria del TFG | 1,29 MB | Adobe PDF | View/Open |
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