Title: | Cultura lúdica i pràctiques mediàtiques |
Other Titles: | Games culture and media practices |
Author: | Ardèvol Piera, Elisenda  Roig Telo, Antoni  San Cornelio Esquerdo, Gemma  Pagès Parra, Ruth Alsina González, Pau David  |
Others: | Universitat Oberta de Catalunya (UOC) |
Keywords: | audiovisual culture game new media videogames |
Issue Date: | May-2019 |
Publisher: | Digithum |
Citation: | Ardèvol, E., Roig, A., San Cornelio, G., Pagès Parra, R. & Alsina, P. (2007). Cultura lúdica i pràctiques mediàtiques. Digithum, (9), 1-10. doi: 10.7238/d.v0i9.518 |
Also see: | https://digithum.uoc.edu/articles/abstract/10.7238/d.v0i9.518/ |
Abstract: | Our aim in this article is to explore the relationship between videogames and other practices related to audiovisual media in everyday life; we are specifically interested in examining how far videogames, as a cultural form that combines audiovisual narrative with the fun of a game, may be useful in understanding broader cultural transformations in relation to cultural production in the new media context opened up by information and communication technologies. |
Language: | Catalan |
URI: | http://hdl.handle.net/10609/105746 |
ISSN: | 1575-2275MIAR
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Appears in Collections: | Articles 2007, no. 9
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