Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/116026
Title: Estudio y desarrollo de un serious game
Author: Campos Colmenarejo, Joaquín
Director: Arnedo-Moreno, Joan  
Tutor: Tejedor Navarro, Heliodoro  
Abstract: This work presents, in its first part, a brief study on the videogame The McDonald's Videogame, a reivindicative serious game that was a huge success in the middle of the first decade of this century, with the aim of drawing the mechanics that would let me to build a serious game with own theme. In its second part, the reader will find the concept of the game, the development of a self-made videogames engine and a technical demo. The game conceptualized in the present work is reivindicative and its narrative moves around the situation of the universities in times of a financial crisis. The player is persuaded to take morally incorrect decisions in order to get the victory. This dynamic is a central pillar of this game's design and it is shared with The McDonald's Videogame.
Keywords: custom game engine
serious games
game design
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 16-Jun-2020
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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