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dc.contributor.authorSanz Martos, Sandra-
dc.contributor.authorMartínez-Martínez, Silvia-
dc.contributor.authorCreus, Amalia Susana-
dc.contributor.otherUniversitat Oberta de Catalunya (UOC)-
dc.date.accessioned2020-06-29T10:33:54Z-
dc.date.available2020-06-29T10:33:54Z-
dc.date.issued2018-10-01-
dc.identifier.citationSanz-Martos, S., Martínez Martínez, S. & Creus, A. (2018). Talking about games: gamers' digital communication spaces as the object of study. Catalan Journal of Communication & Cultural Studies, 10(2), 231-245. doi: 10.1386/cjcs.10.2.231_1-
dc.identifier.issn1757-1898MIAR
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dc.identifier.urihttp://hdl.handle.net/10609/118006-
dc.description.abstractIn the digital environment, gaming is one of the activities that has generated the greatest number of fans. What is more, gaming becomes a topic of conversation between gamers/users, who leverage the potential of different communication platforms to research, collaborate, share tips and even boast of their achievements. This article seeks to describe and analyse how these gamers' communication environments work, on the basis of the inherent characteristics of communities of interest, learners and practice. Through examination of the activities on gaming forums for two highly popular massively multiplayer online games -League of Legends and Minecraft- and the exchange of comments between viewers of leading Spanish YouTubers like RevenantL0L and Vegetta777, we analyse users' behaviour, the amount and content of messages and compare the structures and workings of the two environments.en
dc.language.isoeng-
dc.publisherCatalan Journal of Communication & Cultural Studies-
dc.relation.ispartofCatalan Journal of Communication & Cultural Studies, 2018, 10(2)-
dc.relation.urihttps://doi.org/10.1386/cjcs.10.2.231_1-
dc.rightsCC BY-NC-
dc.rights.urihttp://creativecommons.org/licenses/by-nc/3.0/es/-
dc.subjectYouTubeen
dc.subjectcommunicationen
dc.subjectcommunityen
dc.subjectgamersen
dc.subjectgamingen
dc.subjectlearningen
dc.subjectYouTubeca
dc.subjectYouTubees
dc.subjectcomunicaciónes
dc.subjectcomunicacióca
dc.subjectcomunitatca
dc.subjectcomunidades
dc.subjectjugadorsca
dc.subjectjugadoreses
dc.subjectjuegoes
dc.subjectjocsca
dc.subjectaprenentatgeca
dc.subjectaprendizajees
dc.subject.lcshElectronic discussion groupsen
dc.subject.lcshInternet gamesen
dc.titleTalking about games: gamers' digital communication spaces as the object of study-
dc.typeinfo:eu-repo/semantics/article-
dc.subject.lemacFòrums (Internet)ca
dc.subject.lemacJocs per Internetca
dc.subject.lcshesForos (Internet)es
dc.subject.lcshesJuegos por Internetes
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess-
dc.identifier.doi10.1386/cjcs.10.2.231_1-
dc.gir.idAR/0000006650-
dc.type.versioninfo:eu-repo/semantics/acceptedVersion-
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