Please use this identifier to cite or link to this item:
Title: Cultura y juegos de mesa analógicos. Los juegos de mesa modernos como fenómeno y artefacto cultural en el siglo XXI
Author: Catalán Villanueva, Antonio
Tutor: Sánchez Navarro, Jordi  
Keywords: culture
game studies
game design
modern board games
Issue Date: Jul-2020
Publisher: Universitat Oberta de Catalunya (UOC)
Abstract: The modern analog board game has re-emerged on the landscape as one more element of entertainment, currently dominated by digital and virtual. Games has been studied by different sciences, including anthropology, but they have not become relevant in the academic world until the appearance of game studies, ignoring the world of analog games. Modern board games have their own characteristics and must be investigated as a cultural artifact. For that, we will study its definition, characteristics and the different aspects that this phenomenon of entertainment encompasses in a general way, using the cross-sectional point of view of the humanities, cultural studies and game studies with the current perspective of the video game. An attempt made to achieve an exploratory vision from the perspective of the object, the actors (creators and players) and the involvement of the phenomenon as culture, art and industry.
Language: Spanish
Appears in Collections:Bachelor thesis, research projects, etc.

Files in This Item:
File Description SizeFormat 
acatalanviTFM0820.pdfMemoria del TFM3.61 MBAdobe PDFView/Open

This item is licensed under a Creative Commons License Creative Commons