Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/121635
Title: Cultura y juegos de mesa analógicos. Los juegos de mesa modernos como fenómeno y artefacto cultural en el siglo XXI
Author: Catalán Villanueva, Antonio
Tutor: Sánchez-Navarro, Jordi  
Abstract: The modern analog board game has re-emerged on the landscape as one more element of entertainment, currently dominated by digital and virtual. Games has been studied by different sciences, including anthropology, but they have not become relevant in the academic world until the appearance of game studies, ignoring the world of analog games. Modern board games have their own characteristics and must be investigated as a cultural artifact. For that, we will study its definition, characteristics and the different aspects that this phenomenon of entertainment encompasses in a general way, using the cross-sectional point of view of the humanities, cultural studies and game studies with the current perspective of the video game. An attempt made to achieve an exploratory vision from the perspective of the object, the actors (creators and players) and the involvement of the phenomenon as culture, art and industry.
Keywords: culture
game studies
game design
modern board games
analogue
players
Document type: info:eu-repo/semantics/masterThesis
Issue Date: Jul-2020
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Trabajos finales de carrera, trabajos de investigación, etc.

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