Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/125566
Title: Desenvolupament del videojoc Hive Adventure
Author: Gili López, Daniel
Tutor: Vaquero Juanola, Gisela
Others: Arnedo-Moreno, Joan  
Abstract: In this work, a game based on the Hive board game is designed and developed, which is a deterministic chess-like game of two opponents. Since time and resources are limited, a simple but complete game is made. The game features three-dimensional graphics, sound effects, translations in three languages and an adventure mode with levels that give to the player a sense of progress. It is developed using Unity's environment and the game is cross-platform compatible. In the development of the game, aspects such as rules implementation, artificial intelligence, design patterns, data structures and user experience are worked on, which is knowledge that has been acquired during the degree. In addition, new knowledge has been acquired, such as the use of Unity and basic concepts of Blender. Work planning prioritized having a functional version of the game as soon as possible to deal with any problems that might arise. Overall, the game has been successfully developed and a full functional version has been made.
Keywords: Unity
video games
Hive board game
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 21-Dec-2020
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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HiveAdventure_v0.2_Android.zip18,39 MBUnknownView/Open
HiveAdventure_v0.2_Linux.zip24,21 MBUnknownView/Open
HiveAdventure_v0.2_Windows.zip21,68 MBUnknownView/Open
dglTFG0120memòria.pdfMemòria del TFG1,85 MBAdobe PDFThumbnail
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