Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/131286
Title: Shaky Town
Author: Bellet Coll, Miquel
Tutor: Duch, Jordi  
Others: Arnedo-Moreno, Joan  
Abstract: This project is based on the creation of a video game with the Unity development engine version 2020.4f1. A 2D single-player action-adventure game has been created where you will have to explore the different places on the map, fighting against dangerous monsters and advancing in the story with the help of the notes that are found. It has been decided to carry out this project as a final master work because during the course small video games have been made in different ways and it has been considered that a good final project would be to gather the different knowledge obtained in a single project. Starting with the approach, all the general tasks were planned to finish the project on time and a Gantt Chart was used to see the course of time with the planned tasks. For the follow-up of the objectives, the Scrum methodology was used to complete the tasks in a short time and review the project from time to time to update those tasks and continue developing the video game. For some graphical aspects we have used libraries of resources with commercial license to use them in the project and in the future to be able to distribute it. The result of the project has been a complete and functional videogame with a well implemented story, mechanics and graphics. There are some aspects of the game that could be improved to make it more intuitive and attractive to the user, but most of the objectives set at the beginning of the project have been achieved.
Keywords: video game
2D
action-adventure
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 4-Jun-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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