Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/145629
Title: Aplicación móvil para seguir el ecosistema competitivo internacional de Valorant
Author: Vidal Rodríguez, Naya
Tutor: González Sancho, Marcos
Others: Giménez, Ferran  
Mor, Enric  
Abstract: The gaming industry strides forward and there are more and more fans of eSports nowadays. Amid all this commotion Valorant was born. A tactical shooter game of 5 vs 5 players which breaks records in terms of viewers and becomes one of the most watched eSports video games on Twitch, the reference platform for video game streaming worldwide. Valorant is a very recent video game but it still has many active competitive circuits. This makes it very complicated to monitor the competitions in an optimized way, let alone if we want to fine-tune at the team and/or player level. The objective of PEEK is to serve as a resorce to unify information about the competitive international world of Valorant through an Smartphone App. To do this, a project is defined following the People-Centered Design methodology, dividing it into four phases: Research, Definition, Generation and Evaluation, which will allow us to achieve a final tested Prototype that meets the context and needs of the target user.
Keywords: gaming
mobile applications
eSports
Document type: info:eu-repo/semantics/masterThesis
Issue Date: Jun-2022
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

Files in This Item:
File Description SizeFormat 

Vidal_nvidalr_5__Video_de_presentacion_02-06-2022_19_31_26.mp4

557,64 MBMP4View/Open
nvidalrTFM0622memoria.pdf71,33 MBAdobe PDFThumbnail
View/Open