Please use this identifier to cite or link to this item:

http://hdl.handle.net/10609/52141
Title: Diseño de una aplicación para dispositivos IOS
Author: Gabriel Benaches, Germán
Director: Casacuberta Bagó, Judit
Tutor: Giménez Prado, Ferran  
Others: Universitat Oberta de Catalunya
Keywords: video games
graphic design
mobile devices
Issue Date: 20-Jun-2016
Publisher: Universitat Oberta de Catalunya
Abstract: In a market as widespread as entertainment apps for mobile phone, there's been an effort to offer a product that not only serves as simple entertainment but also gives them something to be nostalgic about remembering a time when games with pixeled designs were the nom. This presentation aims to be a model of all of the phases that every mobile application should go through. From the very first concept which was an abstract idea, to the moment that the app is launched to the final consumer. All this coupled with a desire to give special attention to both usability and the UI. From the beginning I've looked at offering a form of entertainment that is centered in the user, aiming to be a source of fun and engagement for all ages, at the same time being intuitive and humorous so that they want to keep playing.
Language: Spanish
URI: http://hdl.handle.net/10609/52141
Appears in Collections:Bachelor thesis, research projects, etc.

Share:
Export:
Files in This Item:
File Description SizeFormat 
ggabrielTFG0616memòria.pdfMemoria del TFG27.62 MBAdobe PDFView/Open

This item is licensed under a Creative Commons License Creative Commons