Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/72967
Title: Videojuego de Match 3
Author: Garcia Mañero, Carlos
Director: Arnedo-Moreno, Joan  
Tutor: Duch, Jordi  
Tejedor Navarro, Heliodoro  
Abstract: The purpose of this project is the creation of a match 3 video game, a puzzle game where you have to join three or more equal pieces to make plays and get points to pass the levels of the game. Then, regarding the application context it has, it's to entertain the possible players, giving that the video game it's been made with a playful aim that wants to attract attention of the player and keep him hooked. After that, as to the work methodology to create this project, I plan a series of tasks through a Gantt diagram, that allowed me to go forward in a staggered manner in the development of the video game's different aspects. As a result, I achieved, at the same time I learned how to do it, a visually pleasant video game through its designs and animations, that works correctly and that has different game modes with its respective levels inside each one of them. To sum up, as this works conclusion, I have to say that the development of a video game, no matter how small, is very laborious, and a lot of different fields such as graphic design, animation and programming intervene in it and you have to learn how to use different tools, like Adobe Illustrator, Unity and MonoDevelop, just like I have done to create this video game.
Keywords: video games
Match
Unity
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: Jan-2018
Publication license: NO
Appears in Collections:Bachelor thesis, research projects, etc.

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