Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/86725
Title: Ases del espacio
Author: Andiñach Pons, Santiago
Director: Duch, Jordi  
Tejedor Navarro, Heliodoro  
Tutor: Arnedo-Moreno, Joan  
Abstract: The goal of this project is the development of a classic game of shoots with scrolling screen with a space theme (a space shooter) The videogame was developed using Unity which enables deployment on multiple platforms. But this work was limited to Windows and WebGL. For the development process, an agile methodology has been used. It has been based on the concept of a minimum viable product, it has been developed and thereafter improvements have been incorporated iteratively until the development time expires. This has allowed us to have a product which meets the gender standards, from the first stages, able to be tested to discover new requirements and features. The game consists of a single endless game screen, where enemies of different types appear in cycles. The game have ten levels of increasing difficulty that are achieved by score. The final result is a funny video game with a progressive difficulty.
Keywords: space shooter
video games
Unity
Windows
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: Jan-2019
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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