Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/96727
Title: Shiane
Author: Alonso Bustos, Oscar
Director: Canovas Izquierdo, Javier Luis  
Tutor: Tejedor Navarro, Heliodoro  
Abstract: Creating a video game is not an easy task that can be done in a few days. It takes a lot of time and resources to create what was planned. When someone wants to create a video game, no matter how simple the original idea is, he will have to know how and what to do. He needs to plan and establish the goals that he wants to be implemented in the game, he needs to put on the table what he is able to do and what he is not, the time and resources that he has and so on. Everything I have learnt over these two years of the master's must be put into practice to develop the best product I can do on my own. The time I was granted and my ability are the only two limitation I have to create the game. The game I am starting from is a 2D platformer game, where the player will have to jump and get over a lot of obstacles and enemies that will try to stop her from reaching the end.
Keywords: video games
2D
platform gaming
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 16-Jun-2019
Publication license: http://creativecommons.org/licenses/by-sa/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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