Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/96806
Title: Gravity Dimension
Author: Vilarnau Lara, Carlos
Director: Canovas Izquierdo, Javier Luis  
Tutor: Tejedor Navarro, Heliodoro  
Duch, Jordi  
Abstract: Gravity Dimension is a videogame of the genre platforms for smartphone devices with Android systems. This project has been done with the Unity graphic engine, obtaining as a result a complete game experience, which includes title screen, level selection, first playable level and final credits screen. The gameplay of Gravity Dimension takes advantage of elements of the smartphone such as the touch screen and the gyroscope to control the main character, which is a spaceship. The player must go forward with the ship making jumps between the different roads that appear in its path and avoid falling into the void, in addition to taking advantage of certain elements facilitated to reach the objective. The differentiating element of Gravity Dimension, is the high difficult, since nowadays there is a high demand of high difficult videogames. As a result, we get an arcade game experience, summarized in a high difficult playable level, but with an initial balance, which makes learning and the rapid adaptation to control by the player affordable.
Keywords: platform gaming
Unity
Arcade
Android
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 29-Jun-2019
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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