rag
graphic 2d engine
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Program Struct Reference
Public Attributes
std::string
vsh
std::string
fsh
GLuint
handle
bool
usesVertexArray
bool
usesColorArray
bool
usesTexCoordArray
The documentation for this struct was generated from the following file:
D:/prj/rag/include/rag/
Renderer.h
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1.8.10