rag
graphic 2d engine
Public Member Functions | Public Attributes | List of all members
events::KeyboardEvent Class Reference

Event to handle KeyBoard actions. More...

#include <KeyboardEvent.h>

Inheritance diagram for events::KeyboardEvent:
events::Event

Public Member Functions

 KeyboardEvent (std::string type)
 
virtual std::string toString ()
 String representation of the event.
 
- Public Member Functions inherited from events::Event
 Event (std::string type)
 Creates a new event of the given type.
 

Public Attributes

std::string key
 Key pressed, encoded in UTF-8.
 
int charCode
 Character code.
 
- Public Attributes inherited from events::Event
std::string type
 The type of the event. The string should be unique for this event.
 
bool captured
 When an event is captured, it won't propagate anymore through the Display List.
 
rag::DisplayObjecttarget
 Usually points to the dispatcher object. 'target' can be assigned to anything for custom events.
 

Detailed Description

Event to handle KeyBoard actions.


The documentation for this class was generated from the following file: