rag
graphic 2d engine
Classes | Public Member Functions | Static Public Member Functions | List of all members
rag::InputManager Class Reference

Simple Input Manager. More...

#include <InputManager.h>

Public Member Functions

void processInputEvent (events::TouchEvent &e)
 Introduces an input event in the system.
 
void lock ()
 Prevents input to be processed.
 
void unlock ()
 After lock(), returns to normal operation.
 
bool isLocked ()
 Returns true if input is currently locked. More...
 
void traverse (rag::DisplayObject *root)
 Traverses Display List recursively.
 

Static Public Member Functions

static InputManagergetInstance ()
 Returns the shared instance of the InputManager.
 

Detailed Description

Simple Input Manager.

Member Function Documentation

bool rag::InputManager::isLocked ( )

Returns true if input is currently locked.

See also
lock(), unlock()

The documentation for this class was generated from the following files: