rag
graphic 2d engine
rag::Material Member List

This is the complete list of members for rag::Material, including all inherited members.

BLEND_ADD enum value (defined in rag::Material)rag::Material
BLEND_NORMAL enum value (defined in rag::Material)rag::Material
BLEND_PRE_ADD enum value (defined in rag::Material)rag::Material
blendModerag::Material
EBlendMode enum name (defined in rag::Material)rag::Material
fshrag::Material
getUniforms() const rag::Materialinline
Material(const std::string &vsh, const std::string &fsh)rag::Material
priorityrag::Material
Renderer (defined in rag::Material)rag::Materialfriend
setUniform(const std::string &name, float value)rag::Material
setUniform(const std::string &name, const glm::vec2 &value)rag::Material
setUniform(const std::string &name, const glm::vec3 &value)rag::Material
setUniform(const std::string &name, const glm::vec4 &value)rag::Material
setUniform(const std::string &name, const glm::mat3 &value)rag::Material
setUniform(const std::string &name, const glm::mat4 &value)rag::Material
stopsPropagationrag::Material
textureIdrag::Material
vshrag::Material
~Material()rag::Materialinlinevirtual