rag
graphic 2d engine
Public Member Functions | Public Attributes | List of all members
events::TouchEvent Class Reference

Event for handle input from screen. More...

#include <TouchEvent.h>

Inheritance diagram for events::TouchEvent:
events::Event

Public Member Functions

 TouchEvent (std::string type)
 
virtual std::string toString ()
 string representing the event.
 
- Public Member Functions inherited from events::Event
 Event (std::string type)
 Creates a new event of the given type.
 

Public Attributes

float localX
 
float localY
 
float stageX
 
float stageY
 
float movementX
 
float movementY
 
float pinch
 
char touchId
 
- Public Attributes inherited from events::Event
std::string type
 The type of the event. The string should be unique for this event.
 
bool captured
 When an event is captured, it won't propagate anymore through the Display List.
 
rag::DisplayObjecttarget
 Usually points to the dispatcher object. 'target' can be assigned to anything for custom events.
 

Detailed Description

Event for handle input from screen.


The documentation for this class was generated from the following file: