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rag
graphic 2d engine
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Parser of XFL documents generated by the 3rd party editor tool FlashCS. More...
#include <XFLParser.h>
Public Member Functions | |
XFLParser () | |
Creates the parser object. | |
rag::DisplayObject * | load (const std::string &rootFolder, const std::string &symbol) |
Load a Flash CS symbol. | |
Parser of XFL documents generated by the 3rd party editor tool FlashCS.
An XFLParser instance allows to read Flash symbols and creates the required DisplayObject instances to reproduce a particular symbol.