1 #ifndef _InputManager_h
2 #define _InputManager_h
4 #include <rag/TouchEvent.h>
5 #include <rag/DisplayObject.h>
44 std::vector<events::TouchEvent> eventsList;
48 Touch() :active(
false) {};
Provides time-related functionality.
Definition: Timer.h:10
Core object used to display things in screen.
Definition: DisplayObject.h:23
Event for handle input from screen.
Definition: TouchEvent.h:20