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rag
graphic 2d engine
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Namespaces | |
fs | |
file system namespace | |
Classes | |
class | Bitmap |
Provides the ability to show images. More... | |
class | BMPFont |
Font system based on bitmap fonts. More... | |
class | Chrono |
Helper class to count time elapsed from a moment in time. More... | |
class | Color |
Represents RGBA color. More... | |
struct | Color4B |
Color representation using 4 bytes. More... | |
class | DisplayObject |
Core object used to display things in screen. More... | |
class | DropShadowFilter |
Shadow effect for TextField instances. More... | |
class | Ease |
Collection of code-generated curves useful to create procedural tween animations. More... | |
class | File |
File multiplatform abstraction to read contents of a file. More... | |
class | Image |
Image object. More... | |
class | ImageLoader |
Interface to load images. More... | |
class | ImageLoaderJPG |
Loader for .jpg format. More... | |
class | ImageLoaderPNG |
Loader for .png format. More... | |
class | ImageLoaderPVR |
Loader for .pvr compressed format. More... | |
class | InputManager |
Simple Input Manager. More... | |
class | ITextFont |
Interface for text fonts. More... | |
class | Keyboard |
Multiplatform keyboard abstraction. More... | |
class | KeyboardManager |
class | Material |
class | MovieClip |
Allows to use imported animations created by Flash CS tool. More... | |
struct | Program |
class | Rectangle |
Represents a Rectangle. More... | |
class | Renderer |
struct | RenderState |
class | RenderTarget |
Object where DisplayObject instances with render capability are suposed to render. More... | |
class | Resource |
class | ResourceMgr |
class | Screen |
struct | Shader |
class | TextEdit |
class | TextField |
High level abstraction to render texts in display list. More... | |
class | TextInput |
class | Timer |
class | TTFFont |
struct | TUniformVar |
struct | Vertex |
Vertex representation. More... | |
class | XFLBinaryParser |
class | XFLParser |
Typedefs | |
typedef std::vector< Vertex > | VertexArray |
Enumerations | |
enum | EUniformType { UNIF_1F, UNIF_3F, UNIF_4F, UNIF_MAT3, UNIF_MAT4 } |
enum | PrimitiveType { Points, Lines, LineLoop, LineStrip, Triangles, TriangleStrip, TriangleFan } |
Render primitives. | |
Functions | |
bool | operator== (const TUniformVar &lhs, const TUniformVar &rhs) |
bool | operator!= (const TUniformVar &lhs, const TUniformVar &rhs) |
bool | operator== (const Material &lhs, const Material &rhs) |
bool | operator!= (const Material &lhs, const Material &rhs) |
void | sleep (int ms) |
Variables | |
int | numDraws = 0 |
int | numActualDrawCalls = 0 |
File description.