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rag
graphic 2d engine
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#include <rag/Rectangle.h>
#include <rag/EventDispatcher.h>
#include <rag/TouchEvent.h>
#include "Color.h"
#include "Timer.h"
#include <string>
#include <vector>
#include <glm/glm.hpp>
#include "Material.h"
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Classes | |
class | rag::DisplayObject |
Core object used to display things in screen. More... | |
DisplayObject related staff.