rag
graphic 2d engine
ImageLoader.h
1 #ifndef _ImageLoader_H_
2 #define _ImageLoader_H_
3 
4 
5 namespace rag
6 {
8  class ImageLoader
9  {
10 
11  public:
12 
13  virtual bool loadInfo() = 0;
14  virtual bool loadImage() = 0;
15 
16  virtual ~ImageLoader(){}
17 
18  };
19 }
20 
21 #endif
virtual bool loadImage()=0
Load image from a file.
Interface to load images.
Definition: ImageLoader.h:8
Definition: Bitmap.h:8
virtual bool loadInfo()=0
Load header to know image size.
virtual ~ImageLoader()
Default destructor.
Definition: ImageLoader.h:16