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http://hdl.handle.net/10609/116026
Title: | Estudio y desarrollo de un serious game |
Author: | Campos Colmenarejo, Joaquín |
Director: | Arnedo-Moreno, Joan |
Tutor: | Tejedor Navarro, Heliodoro |
Abstract: | This work presents, in its first part, a brief study on the videogame The McDonald's Videogame, a reivindicative serious game that was a huge success in the middle of the first decade of this century, with the aim of drawing the mechanics that would let me to build a serious game with own theme. In its second part, the reader will find the concept of the game, the development of a self-made videogames engine and a technical demo. The game conceptualized in the present work is reivindicative and its narrative moves around the situation of the universities in times of a financial crisis. The player is persuaded to take morally incorrect decisions in order to get the victory. This dynamic is a central pillar of this game's design and it is shared with The McDonald's Videogame. |
Keywords: | custom game engine serious games game design |
Document type: | info:eu-repo/semantics/masterThesis |
Issue Date: | 16-Jun-2020 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
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voxmuresTFM0620memoria.pdf | Memoria del TFM | 488,26 kB | Adobe PDF | View/Open |
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