Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/137873
|Disseny de continguts i GUI d'una App per a fer una visita gamificada per a nens al poble medieval de Guimerà, fent ús de la realitat augmentada
|Agustí Gallifa, Mercè
|Guimerà is a small town that retains all the charm of its medieval past. It receives many visitors who, most of the time, visit the village on their own. There is currently no offer for families with children, and the village has all the ingredients for an adventure. The aim of the App is to offer a resource to be able to make an itinerary in an autonomous and innovative way. In order to stand out from other existing proposals on the market, RA and multiplayer experience have been introduced, taking advantage of the possibilities offered by this technology and using it as an appeal to users who want to try it. The project covers the development of the contents and the graphic interface without going into the technical development. It has all the necessary gameplay elements to make it a motivating experience. A high-resolution prototype is made to see the screens, interactions, and basic operation of the application with some example challenges. It has not been possible to develop all of them due to the magnitude of the project and the creation of too many specific graphics. But the result offers the vision to understand the App. As the project responds to a very specific need and is limited to a reduced space-time, its success will depend on the pre-game diffusion and the degree of users satisfaction, which will help to promote it post-game. Also, update your app regularly to take advantage of technological advances so that it does not become obsolete. It's a high cost for a local level app, but it can bring many benefits to the area.
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