Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/148264
Title: Diseño de un videojuego Survival Horror
Author: Fernandez Cotrina, Carlos
Tutor: Fernández Rodríguez, Manel
Others: Armedo Moreno, Juan
Abstract: The purpose of this final work is the development of a demo of a survival genre video game classic horror from scratch, going through all the points of the development of a video game. Through the use of the Unity graphic engine, and analyzing the great classics of the genre, as a guide for get ideas to implement and improve them for the project to be carried out. The result What is expected, apart from the creation of a demo of a video game, is to obtain the knowledge necessary to develop a game in Unity and the steps that have to be followed to make any type of video game you want in the future.
Keywords: videojuegos
Unity 3D
Survival Horror
diseño
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 2-Feb-2023
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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