Please use this identifier to cite or link to this item:
http://hdl.handle.net/10609/149691
Title: | Cat_ch&Care |
Other Titles: | Pet care augmented reality video game |
Author: | Bea Bonet, Joaquín |
Tutor: | Marcos Ballester, Gustavo |
Others: | Arnedo-Moreno, Joan |
Abstract: | This TFG is an Augmented Reality video game for Android that, through its use, tries to raise awareness about the difficulties that wild cats experience to survive on the streets of our cities and the work that animal shelters and anonymous people carry out in that regard. The game is presented in the form of a vertical view “DEMO”, where the main elements of the game are shown, with a level of quality and performance similar to what they would have in their final version. This document includes the description of the development phases of the project, from the initial concept to the final implementation, passing through the game mechanics, the design of the protagonists of the story and the Artificial Intelligence that determines its interaction with the user. The technical part of the project is also reviewed, along with the details of the game engine used and the languages that have been required for its programming. The final deliverable, together with this PDF, is a version of the game in the form of a “DEMO” so that the result of the work carried out can be evaluated in first person. |
Keywords: | Android Unity augmented reality |
Document type: | info:eu-repo/semantics/bachelorThesis |
Issue Date: | Jan-2024 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
jbeaboTFG0124memoria.pdf | Memoria del TFG | 7,07 MB | Adobe PDF | View/Open |
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This item is licensed under aCreative Commons License