Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/150753
Title: The BookKeeper: Tales Unbound
Author: Jover Paredes, Carlota
Tutor: Bas Pujols, Bernat
Others: Arnedo-Moreno, Joan  
Abstract: With the development of this project it is intended to delve deeper into the game development sector as well as all of the different areas that are involved in it. To achieve this, the theme selection has been that of a library management containing fantasy elements, with Unity as the primary engine, as well as various design tools for the key elements of the game that require it, such as the map and characters. The game has a 2D visual and combines management mechanics with click-n-drag mini-games through which the player will complete daily tasks and missions with the objective to keep the library running properly. This document will outline all the phases involved in the development of this project, in addition to all the decisions made from its initial design to its final implementation, serving as a reflection of all that has been learned through the process.
Keywords: videogame
Cozy
Unity
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: Jun-2024
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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