Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/138007
Title: The Prop Hunt
Author: Túnez Bermejo, Daniel
Tutor: Marcos Ballester, Gustavo
Others: Arnedo-Moreno, Joan  
Abstract: The main purpose of this project is to develop an online 3D videogame, focusing on humor. The project consists in a API as an external source of support to the game, the game itself and, of course, designing all the necessary concepts of the videogame (mechanics, visuals, scheduling...). Development has been made in Unity 2021 with Visual Studio Code with a Macbook Pro. Also, blender has been used to create some basic models. Unity have been chosen over others because I'm already familiar with the programming language C#. Finally, the biggest challenge of this project was everything related to the online programming, which is different to traditional programming, not only in using the framework, but understanding the flow of a multiplayer game. As an additional remark, result is a prototype version of the game. Is necessary to check its viability before further time investing.
Keywords: video games
multiplayer
humor
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 30-Dec-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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