Please use this identifier to cite or link to this item:
http://hdl.handle.net/10609/138091
Title: | Last Resurrection |
Author: | Riquelme Palazón, Sergio |
Tutor: | Duch, Jordi |
Others: | Arnedo-Moreno, Joan |
Abstract: | The work described in this document aims for the objective of developing a full, self-sufficient game, applying the diffent methodologies learned in the itinerary of the master's degree. To accomplish this, we have modeled game elements, such as the arms of the main character, created various animation to articulate the player's input, design medieval-themed scenarios and coded the complete interaction between all game elements, utilizing for this purpose software such as Unity and Blender The result of this development is a first-person, action 3D videogame, in which the player must make his way through multiple rooms and dungeons, solving puzles or exterminating hordes of enemies using a wide arsenal of weapons and magic skills, which will allow the players to personalize their gaming experience int addition to a fluid movement system, as well as several very different game rooms to keep the players curious until the final stage, where they can finally face the demon king. |
Keywords: | Unity first-person dungeon |
Document type: | info:eu-repo/semantics/masterThesis |
Issue Date: | Jan-2022 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Trailer-LastResurrection.mp4 | Trailer del videojuego asociado al proyecto | 147,29 MB | MP4 | View/Open |
sriquelmepTFM0122memoria.pdf | Memoria del TFM | 2,73 MB | Adobe PDF | View/Open |
Share:
This item is licensed under a Creative Commons License