Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/82131
Title: Plug-in "Manage Games" (kPAX2)
Author: Sarabia Torres, Jairo
Director: Riera Terrén, Daniel  
Tutor: Noguera Otero, Francisco Javier
Abstract: The main objective of this paper is to make a theoretical and practical study about the open social network for learning games, kPAX2. The aforementioned social network has as main audience developers and lovers of serious games. The technology that the platform uses is web technology. On the one hand, there is the frONT-end based on the ELGG framework (for the development of social networks), and developed in LAMP environment (Linux, Apache Web, MySQL and PHP). On the other hand, we have the developed back-end (current version of kPAX2) with Node.js and Mongo DB. The work presented in this document deals with the learning and development of a connector by the front-end of kPAX2, initiated previously by another student of the Free Software Master.
Keywords: social networks
serious e-learning games
kPAX2
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 1-Jul-2018
Publication license: http://creativecommons.org/licenses/by-sa/3.0/es/  
Appears in Collections:Trabajos finales de carrera, trabajos de investigación, etc.

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