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dc.contributor.authorMartínez Navarro, Jesús-
dc.contributor.authorBigne, Enrique-
dc.contributor.authorGuixeres, Jaime-
dc.contributor.authorAlcañiz, Mariano-
dc.contributor.authorTorrecilla, Carmen-
dc.contributor.otherUniversitat de València-
dc.contributor.otherUniversitat Oberta de Catalunya (UOC)-
dc.date.accessioned2020-04-07T10:14:37Z-
dc.date.available2020-04-07T10:14:37Z-
dc.date.issued2018-10-23-
dc.identifier.citationMartínez-Navarro, J., Bigné, E., Guixeres, J., Alcañiz, M. & Torrecilla, C. (2019). The influence of virtual reality in e-commerce. Journal of Business Research, 100(), 475-482. doi: 10.1016/j.jbusres.2018.10.054en
dc.identifier.issn0148-2963MIAR
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dc.identifier.urihttp://hdl.handle.net/10609/113026-
dc.description.abstractThe development of virtual reality (VR), together with other technological innovations will shape the future of e-retailing. This research studies the effectiveness of different VR formats and devices in a virtual store environment, namely V-commerce. This study proposes and test a conceptual model that analyses the relations between sense of presence, brand recall and purchase intention, while also going deeper into their antecedents. Our findings suggest differences in purchase intention depending on VR format and device used. No differences are shown in sense of presence and affect by VR format and device. Our tested model suggests a dual route of influence of VR on consumers' purchase intention in virtual stores: one through emotions and sense of presence and the other through the affect evoked by the virtual environment and brand recall. Lastly, some managerial implications and methodological issues are considered.en
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherJournal of Business Research-
dc.relation.ispartofJournal of Business Research, 2019, 100-
dc.relation.urihttps://doi.org/10.1016/j.jbusres.2018.10.054-
dc.rightsCC BY-NC-ND-
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/-
dc.subjectvirtual realityen
dc.subjecte-commerceen
dc.subjectv-commerceen
dc.subjectsense of presenceen
dc.subjecthead-mounted displayen
dc.subjectvirtual experienceen
dc.subjectrealitat virtualca
dc.subjectrealidad virtuales
dc.subjectcomerç electrònicca
dc.subjectcomercio electrónicoes
dc.subjectcomerç virtualca
dc.subjectcomercio virtuales
dc.subjectsensació de presènciaca
dc.subjectsensación de presenciaes
dc.subjecthead-mounted displayca
dc.subjecthead-mounted displayes
dc.subjectexperiència virtualca
dc.subjectexperiencia virtuales
dc.subject.lcshElectronic commerceen
dc.titleThe influence of virtual reality in e-commerce-
dc.typeinfo:eu-repo/semantics/article-
dc.subject.lemacComerç electrònicca
dc.subject.lcshesComercio electrónicoes
dc.rights.accessRightsinfo:eu-repo/semantics/embargoedAccess-
dc.identifier.doi10.1016/j.jbusres.2018.10.054-
dc.gir.idAR/0000006647-
dc.relation.projectIDinfo:eu-repo/grantAgreement/DPI2016-77396-R-
dc.relation.projectIDinfo:eu-repo/grantAgreement/ECO2014-53837R-
dc.type.versioninfo:eu-repo/semantics/acceptedVersion-
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