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http://hdl.handle.net/10609/115546
Title: | Artax: La redención de la llama |
Author: | Valtierra Fernandez, Ibai |
Tutor: | Arroyo Garríguez, Ester |
Others: | Arnedo-Moreno, Joan |
Abstract: | The main objective of this TFG is to create a video game to acquire the necessary technical and research knowledge in all phases of development of a project of this nature, while creating an entertainment product for the end user. An 2D platformer arcade indie game has been created due to the deadlines and available resources. For make it, it has been used the graphics engine Unity together with the C # programming language and a series of programs to produce the content. The generated application is destined for any device that has a touch screen and Android Operating System. The followed methodology to carry out the project has been the planning and breakdown of the phases in tasks to do, and then assign time to them. The resulting product, Artax: la redención de la llama, is a game in which the character goes on a journey avoiding obstacles and defeating enemies to defeat the main enemy. The player must use his skill to manage the character through the touch controls shown on the screen. In conclusion, I have reached the goals and acquired a good base for future projects. In addition, I have seen first hand all the phases in the creation of videogames, at the same time as I have generated a quality, fun and with great potential game. |
Keywords: | Unity Android 2D platforms |
Document type: | info:eu-repo/semantics/bachelorThesis |
Issue Date: | 7-Jun-2020 |
Publication license: | http://creativecommons.org/licenses/by-nc/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
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ivaltierraTFGmemoria.pdf | Memoria del TFG | 2,86 MB | Adobe PDF | View/Open |
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