Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/131426
Title: SuperNuka
Author: Gil Sánchez, José Juan
Tutor: Servitja Feu, Joel
Others: Arnedo-Moreno, Joan  
Abstract: SuperNuka is an end-of-degree project in computer engineering, which aims to develop a video game for Android devices, following the video game creation phases from start to finish. It is a video game for one player, of the type platforms and action in 2D side view. For its realization, the Unity2D programming environment has been used, which has the C # programming language for scripting. It has the bases of an Endless runner, the characteristic is that the main character advances through a randomly and infinitely generated scenario, until the player falls from the platform. The methodology has consisted of planning the work and the execution of the different tasks during these 5 months, with punctual deliveries every month, with the GitHub tool I have been able to manage my project and follow up with updates, noting all the tasks that I had to make. At this moment, the result of the video game is a simple but playable game, it requires expansion of enemies and "power up" to be able to publish, but all this process has given me great satisfaction of overcoming. The conclusions of the work done is that it is possible to make a video game from start to finish. Highlight the knowledge acquired throughout the process, not only of the environment and C # programming. It could be said that SuperNuka is the set of all the knowledge acquired during the Computer Engineering degree plus a personal component.
Keywords: video games
Unity
platforms
2D
Android
endless runner
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: Jun-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

Files in This Item:
File Description SizeFormat 
jgilsancTFG0621memòria.pdfMemòria del TFG2,71 MBAdobe PDFThumbnail
View/Open