Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/131427
Title: Mirror
Author: García González, Adrián
Director: Arnedo-Moreno, Joan  
Tutor: García Romero, Guillermo
Abstract: Mirror is a 3D puzzle game with a dark and gloomy atmosphere. I decided to develop it as my final project with the objective of involving myself in all the steps and areas of a software development project. The purpose of this game is mainly to entertain, but also to stimulate the brain of the player and to boost his creativity. While developing Mirror I was able to get some new knowledge about this game development sector and delve into different disciplines like programming, researching and schedule management. In real labor market, versatile profiles are highly valued and that makes this one a good candidate for final degree project. This game includes a series of levels that serve as tutorial to introduce new elements in the scene so the player can know their functionality and learn how to utilize them while making progress. I aimed for low difficulty on these levels, looking forward to develop more complex and interesting levels in the future, mixing previous elements with some new others. In order to fit the project in the available final degree project calendar the game is oriented to the easy introduction of new levels and easy modification of their equential order. I have learnt important lessons while doing this project, as, for example, the complexity of doing time estimations on an unknown territory and the superiority of readapting a task calendar over keeping within a static one, defined at the beginning of the project.
Keywords: puzzle
sci-fi
reflection
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 6-Jun-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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