Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/131446
Title: Cursed Island
Author: Almaraz Lozano, Mónica
Tutor: Sánchez Amo, Albert
Others: Arnedo-Moreno, Joan  
Abstract: Cursed Island is a platform game for Android mobile phones created in the Unity development environment. This game is a demo of a single level, although from the beginning it was wanted to implement 3 levels but it was decided to invest the time in creating more fun elements and enriching the content of one level. To create Cursed Island the main thing has been to have a clear idea of what you wanted to be able to carry out a planning and divide the work into the 4 corresponding deliveries. A "Roadmap" was carried out with each delivery date as the ceiling with the work to be done and during these months the set objectives have been followed. On the other hand, it has been possible to add new functionalities by dedicating itself to a single level, so the game hit an important change from the first installment to the last due to two factors, the first being that in the first installment I was learning to use Unity and Inkscape for the sprites, and secondly because of the feedback from the consultant who gave us level creation methodologies. Finally, the grade of satisfaction is very high, taking into account that it began without having knowledge of Unity or how to make the sprites and having practically 1 month of learning has been a very difficult challenge. Despite having wanted to do three levels, the end result offers a fun and playable level for any user.
Keywords: University degrees
video games
platform
Android
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 8-Jun-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

Files in This Item:
File Description SizeFormat 
malmarazlTFG0621memoria.pdfMemoria del TFG3,05 MBAdobe PDFThumbnail
View/Open