Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/81666
Title: MurryUp, videojoc de cartes
Author: Macià Roca, Marc
Director: Garrigues, Carles  
Tutor: Dominkovics, Pau  
Others: Universitat Oberta de Catalunya
Abstract: Video games increasingly have more weight in society. Some of them have managed to stand out in the mobile market in a surprising way thanks to the use of the power of the latest devices and others because the mobile is a means that gives us wings to play everywhere. It is mostly casual and easy-looking video games that allow users to relax during small periods and do not require a team of hundreds of people to develop them as well-known AAA video games. The idea of this work will be to make a small video game for iOS and Android using the Unity multiplatform engine. It will pass through all the necessary phases included in the implementation of an application of these characteristics, from the initial approach, design, 3D modeling, development of scripts, tests, etc. Specifically, a real time card video game will be created, a game based on the concept of the well-known Clash Royale. An effective user interface and a combat arena will be designed where the user can use different strategies to win the game. At the end of the work we can see how difficult it is for a single person to develop a video game alone and what strategies and methods have I used to complete the different challenges.
Keywords: Unity
Android
video games
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 6-Jun-2018
Publication license: http://www.gnu.org/licenses/gpl.html
Appears in Collections:Bachelor thesis, research projects, etc.

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