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Title: Flow render engine, real-time render engine with a modern graphics approach
Author: Figuera Alberich, Xavier
Director: Jorba, Josep  
Tutor: Arroyo Garríguez, Ester
Abstract: Flow render engine is a real-time render engine, along the project has been developed the engine in conjunction with the mathematical library needed for computer graphics handling. The engine has been implemented in layered fashion way, to decouple the different level of responsibilities in each layer, a rendering interface has been defined, so that, has done a total decoupling between the common responsibilities and the graphic API implementation with OpenGL 3.3, the layer that implements the rendering interface, it has been implemented as a plug-in, and it can be loading at run-time. The engine implements its own OBJ importer. Finally the engine offers an API to handle graphics in easy way, since it hides the complexity that exists in the real-time computer graphics development.
Keywords: real-time rendering
render engine
OpenGL 3.3
computer graphics
math for graphics
Document type: info:eu-repo/semantics/masterThesis
Issue Date: Dec-2019
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