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Title: Screenshotting: L'expressió artística a través dels videojocs
Author: Cernadas Romero, Francisco
Tutor: Báscones Navarro, Pere
Vila Òdena, Irma
Others: Ariño Domínguez, Adolfo
Keywords: videogames
Issue Date: 28-Jan-2021
Publisher: Universitat Oberta de Catalunya (UOC)
Abstract: Our work is based on two concepts: Video games considered "hyperrealistic" and conventional photography. Of these two areas, a unique is born which could well be considered an art, and its need to translate this idea will lead us to carry out an investigation in this field. That is why we need to find tools to enable us to deepen this exciting world. So much so that we've focused our work on finding a new meaning in photography within video games. Like the own term suggests, the photograph in-game one practices that it realizes (mostly) in a computer, and that also has his similarity at the traditional photograph at regarding aim refers: seek the composition through the exploration and the experimentation. Hyperrealistic games are an excellent example where explode this type of photograph, since his eagerness for mimic the physical world in a virtual room incentivize to step in without the necessity of displacements. For such to achieve captures of big impact, the players and artists cost of tools of photographic edition and other technicians that execute in the physical components of the computer, that permit to stop the time of the game, play with the position and angle of the camera, apply own filters in the world of the photograph, etc. The modding one of these tools that contributes a cloak of extra creativity, since it gives it to him wings at the user to capsize the elements of an arena or personages without having tall kens of computing. Over the course of the inquiry we founded some personalities interested at this practices, some of them of professional way, and we wanted to interview them to discover his motivations and his process at the time to realize his captures.
Language: Catalan
Appears in Collections:Bachelor thesis, research projects, etc.

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