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http://hdl.handle.net/10609/148264
Title: | Diseño de un videojuego Survival Horror |
Author: | Fernandez Cotrina, Carlos |
Tutor: | Fernández Rodríguez, Manel |
Others: | Armedo Moreno, Joan |
Abstract: | The purpose of this final work is the development of a demo of a survival genre video game classic horror from scratch, going through all the points of the development of a video game. Through the use of the Unity graphic engine, and analyzing the great classics of the genre, as a guide for get ideas to implement and improve them for the project to be carried out. The result What is expected, apart from the creation of a demo of a video game, is to obtain the knowledge necessary to develop a game in Unity and the steps that have to be followed to make any type of video game you want in the future. |
Keywords: | videojuegos Unity 3D Survival Horror diseño |
Document type: | info:eu-repo/semantics/bachelorThesis |
Issue Date: | 2-Feb-2023 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
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cfernandezcotTFG0623memoria.pdf | Memoria del TFG | 2,73 MB | Adobe PDF | View/Open |
cfernandezcotTFG0623memoria.mp4 | Tráiler | 80,51 MB | MP4 | View/Open |
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