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http://hdl.handle.net/10609/149707
Title: | Diseño y programación de un prototipo interactivo para un Metroidvania 2D: explorando mecánicas y puzzles |
Author: | Martinez Eguiluz, Gorka |
Tutor: | Duch, Jordi |
Others: | Arnedo-Moreno, Joan |
Abstract: | The objective of this project is to create a comprehensive proposal for a hypothetical 2D Metroidvania game, drawing inspiration from popular games such as Hollow Knight, The Legend of Zelda, and Kirby. The goal is to develop a unique game that reuses and redesigns different elements from these games, while also incorporating original mechanics to avoid being a mere copy. To plan this proposal, I will develop and program a functional prototype that showcases the game's potential. This prototype will include a tutorial level and a main level that demonstrate the game flow, its core mechanics, aesthetics, and examples of possible puzzles that would be found in the final version. In summary, a demonstration will be created that encompasses a significant portion of the content expected in the final version of the game. |
Keywords: | metroidvania prototipo puzzles |
Document type: | info:eu-repo/semantics/masterThesis |
Issue Date: | 14-Jan-2024 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Bachelor thesis, research projects, etc. |
Files in This Item:
File | Description | Size | Format | |
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gorkalabasTFM0124memoria.pdf | Memoria del TFM | 4,29 MB | Adobe PDF | View/Open |
gorkalabasTFM0124trailer.mp4 | Tráiler | 133,41 MB | MP4 | View/Open |
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