Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/94366
Title: El despertar
Author: Crespo Valero, Robert
Tutor: Arroyo Garríguez, Ester
Canovas Izquierdo, Javier Luis  
Abstract: El Despertar is a Point & Click videogame adventure game in which our protagonist must try to advance in history to wake up from his dream. The videogame was considered as a classic videogame, with the classic interfaces of the 90s and with the same interactions. The initial desired aspect was an 8-bit pixel adventure. For the elaboration of the work, the Unity graphic engine has been used, specialized for new developments thanks to its facilities and unique properties. For the realization of what is desired, work will be divided into art, programming, sound and history. Throughout the development the human limits and the lack of time have played against it, getting development to be forced to perform at the end of everything that did not comply with the initial approach or with the Gantt diagram with the development of tasks for time. At the end and see how the day of the delivery arrived stepping on the heels tried to get quickly and running a functional test of the fundamental aspects that the game should offer. Despite having to do it in record time, the different interactions can be appreciated and the mechanics of the game are based.
Keywords: Point&Click
2D
graphic adventure game
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: 9-Jun-2019
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

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