Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/132206
Title: Desarrollo de un videojuego de tipo Idle con elementos de rol con Unity
Author: Campos Guinda, Raúl
Director: Garrigues, Carles  
Tutor: Dominkovics, Pau  
Abstract: In this Masters Project it is carried out the development of a clicker or idle videogame for Android devices using the Unity engine. This gaming format provides an element of addiction and has recently become popular. By providing this videogame with a differentiating element, it would be possible to find a niche in the current market, creating a business opportunity. In the game, a constant progression will take place eliminating increasingly dangerous enemies. To achieve this, we will improve our character with different mechanics characteristic of role-playing games. The ultimate goal is to get a game that manages to be addictive and keeps the audience's attention with original mechanics.
Keywords: videogames
Android
Unity
Document type: info:eu-repo/semantics/masterThesis
Issue Date: 27-May-2021
Publication license: http://creativecommons.org/licenses/by-nc-nd/3.0/es/  
Appears in Collections:Bachelor thesis, research projects, etc.

Files in This Item:
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GAIA PROJECT - TFM - Raúl Campos Guinda - Final.apk49,28 MBUnknownView/Open
Manual de Usuario.pdf51,14 kBAdobe PDFThumbnail
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Instrucciones de Compilación.pdf107,59 kBAdobe PDFThumbnail
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Vídeo Presentación TFM - Raúl Campos Guinda.mp4

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raulcg1987TFM0521memoria.pdfMemoria del TFG2,5 MBAdobe PDFThumbnail
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