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Title: | LUDOLITERACY Informe sobre la alfabetización mediática en el juego digital. Experiencias en Europa |
Author: | Aranda, Daniel Sánchez-Navarro, Jordi Martínez-Martínez, Silvia |
Abstract: | The report presented below includes 18 significant experiences, projects, activities, investigations and policies existing in Europe related to media literacy in the context of video games (ludoliteracy). The ludoliteracy aims to enhance the and analytical, reflective and creative capabilities around the digital game. This is, overall, proposals that allow citizens (young or old, professional or user) and society in general become more aware of our own pleasures, have critical skills and creative competence in the specific field of digital games. The ultimate goal of the report is to provide recommendations in a socially and economically controversial field located at the head of the cultural industries but institutionally located in the margins of state and European education policies. |
Keywords: | media literacy Ludoliteracy |
Document type: | info:eu-repo/semantics/report |
Issue Date: | 1-Feb-2015 |
Publication license: | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
Appears in Collections: | Treballs, papers de recerca |
Files in This Item:
File | Description | Size | Format | |
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LUDOLITERACY_Informe sobre la alfabetización mediática en el juego digital.pdf | Informe | 584,88 kB | Adobe PDF | View/Open |
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