Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/45342
Title: Rag Engine : Multi platform game engine
Author: Sánchez Luque, Iván
Director: Martí Girona, Oriol
Tutor: Soler, Josep  
Others: Universitat Oberta de Catalunya
Abstract: This study is focused on the design and implementation of one game engine, made from scratch using some low-level libraries. The idea is to provide a thin framework on top of OpenGL/C++, to facilitate the development of multi-platform applications, while leaving the doors open for enhancements and access to low-level libraries, providing an excellent performance in terms of low CPU and GPU usage, memory footprint, and disk size, making possible to create applications that are performant even in the lower end mobile devices.
Keywords: game engine
OpenGL
C++
Document type: info:eu-repo/semantics/bachelorThesis
Issue Date: Jan-2016
Publication license: http://www.gnu.org/licenses/gpl.html
http://www.gnu.org/licenses/gpl.html
Appears in Collections:Bachelor thesis, research projects, etc.

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isanchezluTFC0116exemple_aplicacio.zipExemple d'aplicació de la llibreria16,47 MBZIPView/Open
isanchezluTFC0116memoria.pdfMemoria principal del TFC1,74 MBAdobe PDFThumbnail
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