Please use this identifier to cite or link to this item: http://hdl.handle.net/10609/105746
Title: Cultura lúdica i pràctiques mediàtiques
Other Titles: Games culture and media practices
Author: Ardevol, Elisenda  
Roig, Antoni  
San Cornelio, Gemma  
Pagès Parra, Ruth
Alsina, Pau  
Others: Universitat Oberta de Catalunya (UOC)
Citation: Ardèvol, E., Roig, A., San Cornelio, G., Pagès Parra, R. & Alsina, P. (2007). Cultura lúdica i pràctiques mediàtiques. Digithum, (9), 1-10. doi: 10.7238/d.v0i9.518
Abstract: Our aim in this article is to explore the relationship between videogames and other practices related to audiovisual media in everyday life; we are specifically interested in examining how far videogames, as a cultural form that combines audiovisual narrative with the fun of a game, may be useful in understanding broader cultural transformations in relation to cultural production in the new media context opened up by information and communication technologies.
Keywords: audiovisual
culture
game
new media
videogames
DOI: 10.7238/d.v0i9.518
Document type: info:eu-repo/semantics/article
Version: info:eu-repo/semantics/publishedVersion
Issue Date: May-2019
Publication license: http://creativecommons.org/licenses/by/3.0/es/  
Appears in Collections:2007, n. 9
Articles cientÍfics

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